egametang
报错显示这个
System.Exception: not found asset: config.unity3d AIConfigCategory
at ET.Client.ResourcesComponentSystem.GetAsset (ET.Client.ResourcesComponent self, System.String bundleName, System.String prefab) [0×00062] in E:\ET\Unity\Assets\Scripts\Codes\ModelView\Client\Module\Resource\ResourcesComponent.cs:239
at ET.Client.GetAllConfigBytes.Handle (ET.ConfigComponent+GetAllConfigBytes args) [0×001d3] in E:\ET\Unity\Assets\Scripts\Codes\ModelView\Client\Demo\Config\ConfigLoader.cs:64
at ET.EventSystem.Callback[A,T] (A args) [0×000d2] in E:\ET\Unity\Assets\Scripts\Core\Module\EventSystem\EventSystem.cs:752
at ET.ConfigComponent.LoadAsync () [0×00056] in E:\ET\Unity\Assets\Scripts\Core\Module\Config\ConfigComponent.cs:71
at ET.ETTask.GetResult () [0×00039] in E:\ET\Unity\Assets\Scripts\ThirdParty\ETTask\ETTask.cs:126
at ET.Entry.StartAsync () [0×00059] in E:\ET\Unity\Assets\Scripts\Codes\Model\Share\Entry.cs:36
at ET.ETTask.GetResult () [0×00039] in E:\ET\Unity\Assets\Scripts\ThirdParty\ETTask\ETTask.cs:126
at ET.ETTask.InnerCoroutine () [0×0001b] in E:\ET\Unity\Assets\Scripts\ThirdParty\ETTask\ETTask.cs:71
UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)