打pc包,BuildOptions选项设置为None没问题;但是我想看log,换成Development,就会报下面的错误;然后我想cdn加载资源,http url换成cdn地址,即使设置为None也进不了游戏,停留在启动页面,这个模式没有log,不知道问题出在哪里,但是编辑器运行又没问题,可以cdn加载资源
init fiber fail: Main System.NullReferenceException: Object reference not set to an instance of an object.
at ET.ETAsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) [0×00000] in <00000000000000000000000000000000>:0
at ET.ETAsyncTaskMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) [0×00000] in <00000000000000000000000000000000>:0
at ET.EventSystem.Invoke[A,T] (System.Int64 type, A args) [0×00000] in <00000000000000000000000000000000>:0
at ET.FiberManager+<>cDisplayClass8_1.<Create>b0 () [0×00000] in <00000000000000000000000000000000>:0
at System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) [0×00000] in <00000000000000000000000000000000>:0
at ET.FiberManager+<>cDisplayClass8_1.<Create>b0 () [0×00000] in <00000000000000000000000000000000>:0
at ET.ThreadSynchronizationContext.Update () [0×00000] in <00000000000000000000000000000000>:0
at ET.Fiber.LateUpdate () [0×00000] in <00000000000000000000000000000000>:0
at ET.MainThreadScheduler.LateUpdate () [0×00000] in <00000000000000000000000000000000>:0
at ET.EventSystem.PublishAsync[S,T] (S scene, T a) [0×00000] in <00000000000000000000000000000000>:0
at ET.FiberInit_Main.Handle (ET.FiberInit fiberInit) [0×00000] in <00000000000000000000000000000000>:0
at ET.FiberInit_Main.Handle (ET.FiberInit fiberInit) [0×00000] in <00000000000000000000000000000000>:0
--- End of stack trace from previous location where exception was thrown —
at ET.ETTask.GetResult () [0×00000] in <00000000000000000000000000000000>:0
at ET.FiberManager+<>cDisplayClass8_1.<Create>b0 () [0×00000] in <00000000000000000000000000000000>:0
at System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) [0×00000] in <00000000000000000000000000000000>:0
at ET.FiberManager+<>cDisplayClass8_1.<Create>b0 () [0×00000] in <00000000000000000000000000000000>:0
at ET.ThreadSynchronizationContext.Update () [0×00000] in <00000000000000000000000000000000>:0
at ET.Fiber.LateUpdate () [0×00000] in <00000000000000000000000000000000>:0
at ET.MainThreadScheduler.LateUpdate () [0×00000] in <00000000000000000000000000000000>:0
at ET.FiberManager+<>cDisplayClass8_1.<Create>b0 () <0×00000 + 0xffffffff> 0 in <00000000000000000000000000000000>:0
at System.Runtime.CompilerServices.AsyncVoidMethodBuilder.Start[TStateMachine] (TStateMachine& stateMachine) <0×00000 + 0xffffffff> 0 in <00000000000000000000000000000000>:0
at ET.FiberManager+<>cDisplayClass8_1.<Create>b0 () <0×00000 + 0xffffffff> 0 in <00000000000000000000000000000000>:0
at ET.ThreadSynchronizationContext.Update () <0×00000 + 0xffffffff> 0 in <00000000000000000000000000000000>:0
at ET.Fiber.LateUpdate () <0×00000 + 0xffffffff> 0 in <00000000000000000000000000000000>:0
at ET.MainThreadScheduler.LateUpdate () <0×00000 + 0xffffffff> 0 in <00000000000000000000000000000000>:0
UnityEngine.Logger:Log(LogType, Object)
UnityEngine.Debug:LogError(Object)
ET.<<Create>b__0>d:MoveNext()
System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Start(TStateMachine&)
ET.<>cDisplayClass8_1:<Create>b0()
ET.ThreadSynchronizationContext:Update()
ET.Fiber:LateUpdate()
ET.MainThreadScheduler:LateUpdate()