ReGenerateProjectFiles finished.

UnityEngine.Debug:Log (object)

ET.BuildHelper:ReGenerateProjectFiles () (at Assets/Scripts/Editor/BuildEditor/BuildHelper.cs:18)

UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()

NullReferenceException: Object reference not set to an instance of an object

ET.Init.Update () (at Assets/Scripts/Loader/MonoBehaviour/Init.cs:46)

NullReferenceException: Object reference not set to an instance of an object

ET.Init.LateUpdate () (at Assets/Scripts/Loader/MonoBehaviour/Init.cs:52)

而且在编译热更项目时总提示找不到BetterStreamingAssets.dll和YooAsset.dll,无奈只好先编译这两个项目,在编译。

大佬,在编译et解决方案时总提示找不到BetterStreamingAssets.dll和YooAsset.dll,这个是就这样还是我这边网络连不上git?

et.sln编译提示找不到dll,unity.sln是可以编译成功的,但还是如果只编译热更项目,那么还是会提示找不到

BetterStreamingAssets.dll

YooAsset.dll

不过et.sln这个解决方案编译还是报错找不到两个dll,不知道是我操作问题,还是文档没更新

说点什么吧...