instanceid count per sec overflow: 16194752 16194753
at ET.IdGenerater.GenerateInstanceId() in /data/dotnet/gfg/project/CSShare/Codes/Model/Core/Object/IdGenerater.cs:line 225
at ET.Entity.set_Domain(Entity value) in /data/dotnet/gfg/project/CSShare/Codes/Model/Core/Object/Entity.cs:line 269
at ET.Entity.set_Domain(Entity value) in /data/dotnet/gfg/project/CSShare/Codes/Model/Core/Object/Entity.cs:line 299
at ET.Entity.set_Parent(Entity value) in /data/dotnet/gfg/project/CSShare/Codes/Model/Core/Object/Entity.cs:line 180
at ET.Entity.AddChild(Entity entity) in /data/dotnet/gfg/project/CSShare/Codes/Model/Core/Object/Entity.cs:line 828
at ET.FriendUnitsComponentSystem.LoadAllFriendUnit(FriendUnitsComponent self) in /data/dotnet/gfg/project/Server/Hotfix/App/Services/Friend/FriendScene/FriendUnitsComponentSystem.cs:line 41
at ET.ETTask1.SetResult(T result) in /data/dotnet/gfg/project/CSShare/ThirdParty/ETTask/ETTask.cs:line 293
at ET.ETAsyncTaskMethodBuilder
1.SetResult(T ret) in /data/dotnet/gfg/project/CSShare/ThirdParty/ETTask/AsyncETTaskMethodBuilder.cs:line 94
at ET.DBComponentSystem.Query[T](DBComponent self, Expression`1 filter, String collection)
at System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation.<>c.<.cctor>b8_0(Object state)
at ET.ThreadSynchronizationContext.<>cDisplayClass8_0.<Post>b__0() in /data/dotnet/gfg/project/CSShare/Mono/Core/ThreadSynchronizationContext.cs:line 45
at ET.ThreadSynchronizationContext.Update() in /data/dotnet/gfg/project/CSShare/Mono/Core/ThreadSynchronizationContext.cs:line 34
at ET.Game.Update() in /data/dotnet/gfg/project/CSShare/Codes/Model/Core/Entity/Game.cs:line 38
at ET.Program.Main(String[] args) in /data/dotnet/gfg/project/Server/App/Program.cs:line 59