public static Transform GetTranInScene(string sceneName, string rootName, string transPath = "")
{
var s = SceneManager.GetSceneByName(sceneName);
if (!s.IsValid())
{
return null;
}
foreach (var o in s.GetRootGameObjects())
{
if (o.name == rootName)
{
if (string.IsNullOrEmpty(transPath))
{
return o.transform;
}
else
{
return o.transform.Find(transPath);
}
}
}
return null;
}
这个方法可以找到你要的