2023-04-18 12:29:45.2190 System.Net.Sockets.SocketException (99): Cannot assign requested address
at System.Net.Sockets.Socket.UpdateStatusAfterSocketErrorAndThrowException(SocketError error, String callerName)
at System.Net.Sockets.Socket.DoBind(EndPoint endPointSnapshot, SocketAddress socketAddress)
at System.Net.Sockets.Socket.Bind(EndPoint localEP)
at ET.Server.RouterComponentSystem.RouterComponentAwakeSystem.Awake(RouterComponent self, IPEndPoint outerAddress, String innerIP) in D:\GIT\GameA\GameA\GameA\Unity\Assets\Scripts\Codes\Hotfix\Server\Module\Router\RouterComponentSystem.cs:line 18
代码的内外ip应该不需要改吧
scene.AddComponent<RouterComponent, IPEndPoint, string>(startSceneConfig.OuterIPPort, startSceneConfig.StartProcessConfig.InnerIP );
再腾讯云上部署的,如果是本机上win上部署的话就没有问题,但是放到腾讯云上就这样了